1:"$Sreact.fragment" 2:I[22016,["/_next/static/chunks/0.nw2oro6_w__.js","/_next/static/chunks/0t2xr05rlu96l.js","/_next/static/chunks/0ez_euz_5-4tj.js"],""] 3:I[5500,["/_next/static/chunks/0.nw2oro6_w__.js","/_next/static/chunks/0t2xr05rlu96l.js","/_next/static/chunks/0ez_euz_5-4tj.js"],"Image"] 4:I[69248,["/_next/static/chunks/0.nw2oro6_w__.js","/_next/static/chunks/0t2xr05rlu96l.js","/_next/static/chunks/0ez_euz_5-4tj.js"],"default"] 5:I[97367,["/_next/static/chunks/0.nw2oro6_w__.js","/_next/static/chunks/0t2xr05rlu96l.js"],"OutletBoundary"] 6:"$Sreact.suspense" 0:{"rsc":["$","$1","c",{"children":[["$","div",null,{"className":"min-h-screen pt-28 pb-20 px-6","children":["$","article",null,{"className":"max-w-4xl mx-auto","children":[["$","div",null,{"className":"mb-8","children":["$","$L2",null,{"href":"/news","className":"text-parchment/50 hover:text-gold text-sm","children":"← Back to News"}]}],["$","header",null,{"className":"mb-8","children":[["$","h1",null,{"className":"font-cinzel text-3xl md:text-5xl font-black tracking-wider text-gold-glow mb-4","children":"Devlog #1: In-Game Codex & Mechanics Breakdown"}],["$","div",null,{"className":"flex items-center gap-4 text-sm text-parchment/50","children":[["$","time",null,{"dateTime":"2026-03-15T12:00:00Z","children":"March 15, 2026"}],[["$","span",null,{"children":"•"}],["$","span",null,{"children":"Developer"}]]]}]]}],["$","div",null,{"className":"relative w-full h-64 md:h-96 mb-8 rounded-xl overflow-hidden border border-gold/20","children":["$","$L3",null,{"src":"/images/PageBackground.png","alt":"Devlog #1: In-Game Codex & Mechanics Breakdown","fill":true,"className":"object-cover","priority":true}]}],["$","div",null,{"className":"panel p-8 md:p-12","children":["$","$L4",null,{"content":"# Devlog #1: In-Game Codex & Mechanics Breakdown\n\nTransparency in ARPG combat formulas is essential for deep build crafting. In our latest update, we integrated a full **In-Game Codex (Wiki)** accessible anytime by pressing the Wiki button.\n\n## Combat & Damage Formulas\n- **Melee Hits**: `weapon dice (NdM) + STR modifier + ATK × 0.2 + matching ELEM`\n- **Bows**: `DEX × 1.2 + STR × 0.3 + WPN + ELEM`\n- **Wands**: `INT × 1.5 + WPN + ELEM`\n- **Critical Hits**: `hit × (1.5 + Crit Damage% ÷ 100)`\n\nCheck out the full interactive **[Wiki](/wiki)** on our website to explore all 10 mechanics categories!"}]}],["$","div",null,{"className":"mt-12 text-center","children":["$","$L2",null,{"href":"/news","className":"inline-flex items-center gap-2 px-6 py-3 border border-gold/30 rounded-lg text-gold hover:bg-gold/10 font-cinzel tracking-wider transition-all","children":"← Back to All News"}]}]]}]}],[["$","script","script-0",{"src":"/_next/static/chunks/0ez_euz_5-4tj.js","async":true}]],["$","$L5",null,{"children":["$","$6",null,{"name":"Next.MetadataOutlet","children":"$@7"}]}]]}],"isPartial":false,"staleTime":300,"varyParams":null,"buildId":"rK67wWL_foG94ufXIYAlo"} 7:null